With Jaz consumed by her dark visions, the "chief antagonist" finally reveals the story behind her despair and the recent chaos, leaving those who remain with an uncertain future.
A dangerous new enemy demonstrates her powerful influence, two survivors reveal their nightmarish connection to one another, and Jaz's grip on reality continues to fray.
Fellow game designer Felix delivers an apocalyptic warning, Eddie and Denny torment Caspar with his traumatic childhood memories, and Dom and Jaz attend a bizarre tea party.
Caspar battles invasive flashbacks, Errol slips further into his game persona, Eddie finds a useful ally in an embittered audio expert, and Jaz risks their safety to rescue another survivor.