After two draws, it's time for the final showdown against the Vyver! The capital city is almost at hand, and all that remains for the Western Grand STorm to come to a close is for Ernie to defeat the huge wyvern mech.
The Jarodeks launch a counterattack with a powerful flying wyvern mech. Ernie fights back, but his foe this time is far smarter than before, and has a new trap that can defeat even the Ikaruga!
Ernie repels the Bronze Fang Ambush, but now the Jarodeks know where Eleonora is. Can Ernie hold off their levitate ships?
Using special Silhouette Gears, the Order of Silver Phoenix successfully rescue Eleonora, Martina and Isadola. Cristobal sends a party to chase after them, but their pursuers are easily defeated by Eru's Ikaruga and forced to flee.
The powerful Jarodek empire is attacking the Occident countries in an attempt to unify their side of the mountains. When things get out of hand, it's a perfect opportunity for Ernie to try out his new mech!
The new mechs are to be sent to Fort Casadeus, where the powerful Marquis Dixgard will take personal command over them. But on the way, a group of raiders lure demon beasts into attacking the convoy, hoping to steal them for their own.
After his defeat of the Behemoth, Ernesti goes to the capital to be rewarded. But the king is cautious about this new child who can take down a monster that easily defeats armies, and sets for him a difficult task before his reward can be given.
A mecha otaku is reincarnated into another world as Ernesti Echevarria, also known as Eru. In this world, huge humanoid weapons known as Silhouette Knights exist. Dreaming of piloting those robots, Eru and his friends, Archid Olter and Adeltrud Olter, aim to become Knight Runners.